Mac gaming breakthrough: Steam coming to Mac

Alex Kidman
09 March 2010, 10:43 AM


Valve opens the Portal to Mac gamers from April and pledges to release games on Mac on the same day as Windows.


The easiest jab that PC fanatics have had to make at Mac fanatics has been the relative dearth of games for Macs compared to Windows machines. It's a trend that's been slowly changing over the past few years, with companies such as EA dipping its toes into the Mac world with simultaneous releases of titles such as Spore, but progress towards heavy duty Mac gaming has been slow, to put it kindly. It's possible a tipping point's just been reached, however, with Valve software officially announcing that Steam, its online gaming service and Source, the gaming engine behind most of its titles is coming to the Mac platform in April.

Titles that Valve will launch for the Mac via Steam include the Half-Life series ,Team Fortress 2, Counter-Strike, Portal, and Left 4 Dead 2. In the latter case, presumably in its cut-down-where-did-those-vanishing-zombies-go-no-gore-for-you-Australia version.



From the sounds of the official release, it won't just be Valve's own titles coming to Steam, but potentially titles from other publishers. "Our Steam partners, who are delivering over a thousand games to 25 million Steam clients, are very excited about adding support for the Mac," said Jason Holtman, Director of Business Development at Valve.

Steam's a massively successful client platform for Valve on the PC, and this news might seem a little drab if you're primarily on the PC side of the fence, but even there Valve's promising quite big things. For a start, cross-platform play is promised via Steam (which makes a certain amount of sense), as well as a single point of purchase. Own a PC game on Steam? You can download it free of charge for the Mac as well. The release quotes Holtman stating that "we have added a new feature, called Steam Play, which allows customers who purchase the product for the Mac or Windows to play on the other platform free of charge. For example, Steam Play, in combination with the Steam Cloud, allows a gamer playing on their work PC to go home and pick up playing the same game at the same point on their home Mac. We expect most developers and publishers to take advantage of Steam Play."

Unlike Mac gaming efforts of the past, this isn't a matter of a slow emulation layer, but instead native code running on Mac OS itself.  "We looked at a variety of methods to get our games onto the Mac and in the end decided to go with native versions rather than emulation," said John Cook, Director of Steam Development. "The inclusion of WebKit into Steam, and of OpenGL into Source gives us a lot of flexibility in how we move these technologies forward. We are treating the Mac as a tier-1 platform so all of our future games will release simultaneously on Windows, Mac, and the Xbox 360."

The first title that Valve will release for the Mac will be Portal 2, a sequel hinted at last week via a complex online AR game that confirmed the existence of the sequel to the popular first person puzzler. So apart from Windows and Mac OS, it would appear that GlaDOS is also still alive...

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plutonium210 (User):

A decade too late but kudos for Valve.
Playing games on a Mac under Win Emulation is Sh$t !!!

09 March 2010, 11:05 AM (2 years ago)report abuse Send to a friend reply

Tin (Regular user):

Now where's the Linux one? Is that going to also be quietly released alongside, or is it now (Left4)Dead?

09 March 2010, 12:17 PM (2 years ago)report abuse Send to a friend reply

K (User):

Yippee.... I think!

I'm guessing that success depends a lot on how they implement cross-platform compatibility. Will EVERY Steam game previously purchased be updated to include MacOS compatibility?

09 March 2010, 1:43 PM (2 years ago)report abuse Send to a friend reply

Tin (Regular user):

Quoting K:
Will EVERY Steam game previously purchased be updated to include MacOS compatibility?


Official Source based games probably will. 3rd party mods might be made cross platform, and 3rd party games distributed will be very unlikely.
Valve could possibly license something like Cider from Transgaming to allow all games to work, even if most are emulated - but somehow I doubt it will happen (financially it would be a gamble, but could pay off in increased sales).

09 March 2010, 2:41 PM (2 years ago)report abuse Send to a friend reply

K (User):

I also had a little chuckle after reading this quote...

"...allows a gamer playing on their work PC to go home and pick up playing the same game at the same point on their home Mac."

Please tell me what kind of day job that would be - I'll be applying for it!

09 March 2010, 1:45 PM (2 years ago)report abuse Send to a friend reply

Tin (Regular user):

I think they meant during lunch breaks. Back when I did some work for CSIRO, some people would play LAN games (and this happened at 2 different sites, so I suspect it was quite common).

09 March 2010, 2:34 PM (2 years ago)report abuse Send to a friend reply

Phred (User):

Something I found on the Mac Rumors forum posted last week
http://forums.macrumors.com/showpost.php?p=9377045&postcount=2

"I didn't know what steam or valve was. This is great news. Maybe Apple should buy this company so that google doesn't buy it and port it to android. This is precisely the kind of company that google would buy to deliberately kill just so apple couldn't have it and dominate the gaming industry.

Apple needs to invent a way to use you iPhone like a joystick to control whAt happens on your television screen."

Says buckets really...

09 March 2010, 4:33 PM (2 years ago)report abuse Send to a friend reply

Tin (Regular user):

My favourite bit - "Apple needs to invent a way to use you iPhone like a joystick to control whAt happens on your television screen."
Umm, yeah, cause Nintendo haven't already made the Wii.

I don't want to read the rest of that thread for fear of becoming stupider.

09 March 2010, 6:08 PM (2 years ago)report abuse Send to a friend reply

Phred (User):

Quoting Tin:
don't want to read the rest of that thread for fear of becoming stupider.

That's ok... After reading the thread, this entry was somewhat 'ignored'


09 March 2010, 7:19 PM (2 years ago)report abuse Send to a friend reply

 x  (User):

Quoting Phred:
Apple needs to invent a way to use you iPhone like a joystick to control whAt happens on your television screen."

so you don't have to get off the couch to change the channel?



09 March 2010, 6:27 PM (2 years ago)report abuse Send to a friend reply

Toosmoky (User):

The timing couldn't be better for someone who's about to go to the Apple side for his next laptop. Now, if Apple could just put a gaming-grade graphics card in a Core i5/i7 MacBook Pro...

10 March 2010, 9:54 AM (2 years ago)report abuse Send to a friend reply

DandamanV (New user):

There are no more reasons to not be a Mac! PC is DOOMED! I have always secretly wanted to be a Mac but I love my PC games too much but now there is no reason not to change! (Except for the expensive MacBook Pro 17" *shivers*)

10 March 2010, 5:05 PM (2 years ago)report abuse Send to a friend reply

Anonymousewiuu2945u389 (User):

Quoting DandamanV:
no reason not to change!


price?
upgradability?
not locked in to Apple?

10 March 2010, 7:14 PM (2 years ago)report abuse Send to a friend reply

texasboy1 (User):

wow!
this is very interesting news, i was very shocked to hear this....makes me wonder if any support will go to linux from valve either since they are both unix based. but i doubt it. however, this does not change the fact that PC's running windows will still be the number one choice in the world. ok, so apple has one gaming company. there's still lots of other games out there that don't native run on a mac.

11 March 2010, 10:17 AM (2 years ago)report abuse Send to a friend reply

K (User):

Quoting texasboy1:
however, this does not change the fact that PC's running windows will still be the number one choice in the world. ok, so apple has one gaming company. there's still lots of other games out there that don't native run on a mac.


On the contrary, this is very big news for Mac gaming. Have a look at the Steam catalogue - it's not just Valve games, there is a massive listing from other design houses as well. If Steam actually opens up the whole back catalogue to Mac it basically opens up the floodgates.

Whether this will actually happen is a different matter.

11 March 2010, 10:28 AM (2 years ago)report abuse Send to a friend reply

Tin (Regular user):

Quoting K:
If Steam actually opens up the whole back catalogue to Mac it basically opens up the floodgates.


They can't unless the original developers decide to...
Alternatively, Valve could license an emulator of some sort (Transgaming's one for example) and use that, but they wouldn't be native, nor would they be guaranteed to run.

11 March 2010, 10:46 AM (2 years ago)report abuse Send to a friend reply

K (User):

Quoting Tin:
They can't unless the original developers decide to...
Alternatively, Valve could license an emulator of some sort (Transgaming's one for example) and use that, but they wouldn't be native, nor would they be guaranteed to run.


I was thinking that - making the back catalogue MacOS compatible is a massive, and probably expensive, job. Even if it's utilising an emulation translation layer.

11 March 2010, 12:01 PM (2 years ago)report abuse Send to a friend reply

Tin (Regular user):

Quoting texasboy1:
makes me wonder if any support will go to linux from valve either since they are both unix based.


Valve did advertise for Linux programmers about 18 months ago. There was also supposed to be a Left4Dead Linux native client. It could happen, though I'm not holding my breath.


Quoting texasboy1:
there's still lots of other games out there that don't native run on a mac.

Stats gathered from Steam on Mac may change this though. If Macs start showing as even 2-3% of users running Steam, then there's enough reason for developers to start considering cross platform games. It's not like it would be hard anyway. Just switch back to OpenGL and find a suitable cross platform input and audio API (SDL for example).

11 March 2010, 10:36 AM (2 years ago)report abuse Send to a friend reply

TV Bis (New user):

Gee wiz - I'm excited

11 March 2010, 9:09 PM (2 years ago)report abuse Send to a friend reply

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